PSY 301 Assignment 1 Violence on Children’s TV

PSY 301 Assignment 1 Violence on Children’s TV

PSY 301 Assignment 1 Violence on Children’s TV

Assignment 1: Violence on Children’s TV

The National Television Violence Study found that in 1996-1997, 61% of television programs contained violence, and, of those selected, 75% showed no remorse, criticism of, or penalty for the violence. Forty percent of violent acts were committed by attractive characters.
For this assignment, you need to watch an hour of children’s television, preferably cartoons, and analyze the level of violence in the chosen children’s show.

o Rate the aggressive acts using the following scale:
o Mild: Verbal aggression with no physical contact
o Medium: Physical contact with no blood, such as pushing, shoving, and hitting
o Extreme: Use of force to cause bodily injury, such as guns, knives, and other weapons, where blood is produced
o Determine if any of the following occurs after the violent acts:
o remorse for the violence
o criticism of the violence
o any consequences of the violence
o Analyze how the chosen show might influence the growing child, based on your readings. What messages is this show giving to the child?
Council on Communications and Media. (2009). Media violence. Pediatrics, 124(5), 1495-1503. Retrieved from

write your initial response to each part in 3–4 paragraphs. Apply APA standards to citation of sources.


Technology surrounds us everywhere. Most individuals, regardless of age, race, gender, or ethnicity, own some type of electronic equipment. This can be in many forms such as a cellular phone, computer, television, or videogame system. 

For the past twenty years there has been a long debate on how exposure to violence in video games, television, and movies impacts society, particularly more impressionable young children. Each incidence of violence committed by a young child or adolescent has respired the debate on whether or not there was exposure to violence through the media and whether it had a role in the perpetrator’s actions. In this case, Greg, age 10, is no different.

This paper will examine the effects of media violence on children at Greg’s developmental level, risk and protective measures, outcomes, interventions, and the comparison of video game violence to other forms of violence